Game Programmer graduated in Computer Science with more than 4 years of experience developing PC and mobile videogames using both Unity and Unreal Engine in C#, C++s and other coding languages, and author of several publications on Gamasutra. Honest and open-minded attitude allowing to develop strong bonds in collaborating teams and communities.
Took part in developing features and polishing the experience of the mobile card game Burraco after migrating and adapting the server infrastrucutre from the existing one hosted on Game Sparks to a new one on Nakama.
Mobile game developed and designed around the new Unity's DOTS and ECS coding paradigms. The use of plugins and code from previous games speed up the development and allowed me to improve what was lacking in the earlier attempt at developing this concept.
Nov 2021 - Jan 2023
BlueprintsCoded blueprints to enhance and simplify the work on an artist creating an environment in Unreal Engine 5.
Oct 2021 - Present
Whatwapp - Burraco team
Junior Game DeveloperTook part in developing features and polishing the experience of the mobile card game Burraco after migrating and adapting the server infrastrucutre from the existing one hosted on Game Sparks to a new one on Nakama.
Feb 2021 - Oct 2021
Italian translatorContributed in translating over 90 lines of text, from the game and the store page, using the online platform Localizor.
Jul 2021 - Sep 2021
BlueprintsAssisted an artist in polishing a 3D environment made in Unreal Engine 4, by adding small blueprints to the solution.
PublicationPost mortem of my biggest project so far, Ploppem. I will list what went well and wrong during development and what I will do differently with the next game.
PublicationBy analyzing data gathered using Steam’s official API, I try to predict the prices, numbers, and genres of games that will be released between 2021-23.
PublicationWhat can be said about the first 3 years of a free Steam game called Robocraft, by analyzing its review numbers and score, gathered using Steam’s official API.
2017 - 2020
Event Horizon School
Course, Game Development, Game Design and Programming
Sep 2018 - Jul 2019
Single-player hack'n'slashAnnual cross-department school project in which I was responsible to organize and monitorize the efforts of a 20+ team.
2012 - 2017
I.T.I.S V.E Marzotto
High School Diploma, Computer Science